Summary of Qualifications

Game Artist with a passion for creating characters, giving them life through character animations, and providing them with the environments in which they thrive. To participate in the development of a multinational game development team through the provisions of art and linguistic (Japanese) assets. Experience in making games for PC, X-Box, PS2, and Gamecube.

Education

University of Washington
(1995-1999)
Bachelor of Arts in Japanese, with focus in Japanese linguistics

Digipen Institute of Technology
(2001-2003)
3D Computer Animation

Skills

3D Software
3D Studio Max 7 (Character Studio 4), Maya 4.0, ZBrush 2, WorldEdit

2D Software
Photoshop CS, Painter 8, Illustrator CS, Open Canvas

Post Production Software
After Effects 5.0, Premiere 5.5

Animation Software
Filmbox 3.2

Traditional Skills
Logo Design, Illustration, Character Animation, Character Design, Concept Art, Storyboarding, HUD Design

Foreign Language
Fluent in Japanese